Heavy Attack: Primordial Chi Spiral
When the Chi is at its maximum, a long charge state can be cast through a
Heavy Attack. Gathering Chi around the character, the character's resistance to interruption is greatly increased, and the damage taken is reduced by 50%, causing
Aero damage and gradually consuming Chi. As the Chi gathering progresses, different effects are gradually achieved, and a temporary shield is obtained and
Aero damage is caused at each stage, with the maximum Chi gathering at
Major Zhoutian: Outer. At the end of the charge state, a corresponding shield is obtained again according to the charge stage, and the character's health is restored every 6 seconds while the shield is present, with the shield lasting 30 seconds.
The Chi gathering process can be interrupted by releasing a
Basic Attack and performing the corresponding move.
Not reaching the Minor Zhoutian: Obtain a Rank 1 shield. When Chi gathering is interrupted, a
forward punch is cast, causing
Aero damage.
Minor Zhoutian: At this stage,
Aero damage is caused to the surroundings and a Rank 2 shield is obtained. When Chi gathering is interrupted, a
pushing hand is cast, causing
Aero damage.
Major Zhoutian: Inner: At this stage,
Aero damage is caused to the surroundings and a Rank 3 shield is obtained. When Chi gathering is interrupted, a
pushing hand is cast, causing
Aero damage.
Major Zhoutian: Outer: At this stage,
Aero damage is caused to the surroundings and a Rank 4 shield is obtained.
Chi Acquisition Rules
Chi is obtained when a Basic Attack
Fengyiquan hits the target.
Chi is obtained when the Resonance Skill
Calming Air is cast.
Chi is obtained when the Resonance Skill
Chi Counter or Resonance Skill
Chi Parry hits the target.
Chi is obtained when the Intro Skill
Essence of Tao hits the target.